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I am a game designer specializing in narrative, technical, and systems design.
I am currently a Technical Narrative Designer at Santa Monica Studio, working on God of War Ragnarök. I have been with the team at SMS since July of 2019.
Previously, I was at Deloitte Digital for two years, where I worked on serious games, VR training simulations, and more. I also released my senior capstone game on Steam, Secrets of Arcadia, in 2017 shortly after graduation.