Development Info Role: Technical Narrative Designer (October 2023) Team Size: ~100 Time: 1 month Tech: Proprietary Platform: PS5, PS4 Genre: Action-Adventure |
Responsibilities
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Highlighted Work
In my short time contributing to this project, I had a hand in polishing many narrative moments throughout the entire Valhalla experience, as well as several bug fixes. My work was very much spread out with very targeted fixes across the entire experience. The one narrative moment I can call out that I contributed the most to is when the Valkyries open the Valhalla door for Kratos, which you can see in the video on the right. For that sequence I fixed several issues related to checkpoints, animation and dialogue timing, and other bugs.
For the rest of the DLC, my contributions involved:
For the rest of the DLC, my contributions involved:
- Polishing enter and exit transitions for gameplay moments and cinematics
- Fixes for weapon state issues
- Smoothing out head tracking in specific moments
- Various dialogue fixes, including timing adjustments and implementation of missing lines
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